• Coming soon
Revolver Noir
search
  • Revolver Noir
  • Revolver Noir
  • Revolver Noir
  • Revolver Noir

Revolver Noir

€8.90
Tax included TVA FR 20%
You ain't alone, and only one of you is leavin’ this place alive. learn more +
3760372230500


Game language :
Out of stock Order now and your order will dispatched on 07/12/2024
Available 2025, February 28th
-
+

Publishing

Game Designer:
Illustrator:
Original publisher :
Revolver Noir

Universe

It was supposed to be an easy job, investigating this abandoned mansion. Suddenly a shot rings out in the darkness, the bullet shattering the plaster behind you. Turns out someone is here as well, and only one of you is leaving alive.

Gameplay

Revolver Noir is game for two players that puts you in the shoes of a private eye stuck in a dark mansion with an unknown hostile. Using a combination of detective work and calculated shots in the dark, your goal is to track down your enemy and put an end to them – before they do the same to you.


Finalist (top 3) of Button Shy's 18 Card Challenge: Design a game that doesn't use a table or surface.


Setup

Give one player all the John Doe cards, and the other all the Jane Doe cards.
Each player chooses one room in which to start, then places the rest of their cards behind it in their hand. The visible card is your current location.


The turn alternates between players. On your turn, you have Action Points, which you can spend to perform actions like moving, shooting, listening, setting traps, and use the room effect.

Use Room Effect
Most rooms in Revolver Noir have a unique effect, which can be used only while you are in that room. To trigger this effect, reveal your location, then follow the instructions on your room card.

Winning the Game
The objective is simple. To win, you’ll have to hit your opponent twice.

Technical sheet

Board Game Geek

Go to game page

Reference

MATBUT030050

Release date

2025, February 28th

Age

10+

Number of players

2

Game length

15 min.

Rules Difficulty

Simple

Concentration

Focused

Atmosphere

Engaging

Theme

fight

Game Designer

Xavier Davidson

Illustrator

Jonathan Fisher

Product type

Game

Mechanics

Deduction , hidden movement

Material

2 cartes plans/ récapitulatif des actions , 16 cartes pièce (2 set de 8 cartes pièce)

Collection

Button Shy

Weight

0.05 KG

Package size

0.00 x 0.00 x 0.00 CM

Reviews from players

No customer reviews for the moment.