13 Minutes: The Cuban Missile Crisis
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13 Minutes: The Cuban Missile Crisis

€7.00
Tax included TVA FR 20%

Thirteen-card microgame between the two superpowers of the Cuban Missile Crisis.

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In stock Order now and your order will dispatched on 20/01/2025
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Universe

Play the Cold War in 13 minutes.

13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13 Minutes uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

Gameplay

13 Minutes is a microgame based on cards and difficult decisions. You play as either Kennedy or Khrushchev, with the goal of emerging from the crisis as a superpower.
During the game, you will play only five strategic cards, using them to influence the battlefields to gain majorities or manipulate the terrains.
Each card you play becomes a new battlefield, making the "world map" constantly evolve. Be careful, as every decision is crucial and could trigger a global nuclear war!

Technical sheet

Board Game Geek

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Reference

MATCUB003461

Release date

2020-04-23

Age

10+

Number of players

2

Game length

13 min.

Rules Difficulty

Moderate

Concentration

Focused

Atmosphere

Engaging

Theme

History , War

Language

FR

Game Designer

Asger Harding Granerud , Daniel Skjold Pedersen

Illustrator

Jacob Walker

Product type

Game

Mechanics

Bluff , Campaign

Collection

Cold War Series

Box size

60 x 90 x 12 mm

Weight

0.03 KG

Package size

9.00 x 6.00 x 1.00 CM

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