13 Minutes: The Cuban Missile Crisis
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13 Minutes: The Cuban Missile Crisis

€7.00
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Thirteen-card microgame between the two superpowers of the Cuban Missile Crisis.  learn more +
3760146644618


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In stock Order now and your order will dispatched on 26/11/2024
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Universe

Play the Cold War in 13 minutes.

13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the "world map" is ever-changing. Be careful because each decision is important and you may trigger global nuclear war!

13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13M uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

Technical sheet

Board Game Geek

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Reference

MATCUB003461

Release date

2020-04-23

Age

10+

Number of players

2

Game length

13 min.

Rules Difficulty

Moderate

Theme

War

Language

FR

Game Designer

Asger Harding Granerud , Daniel Skjold Pedersen

Illustrator

Jacob Walker

Product type

Game

Mechanics

Bluff , Campagne , Hand Management

Concentration

Focused

Atmosphere

Engaging

Collection

Cold War Series

Box size

60 x 90 x 12 mm

Weight

0.03 KG

Package size

9.00 x 6.00 x 1.00 CM

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