Universe
You are a knight of Camelot looking for the Holy Grail.
Your quest promises to be full of pitfalls. Fortunately, you have a few old friends in the area, who might give you a hand, or even a magic wand, if they don’t decide to help one of your rivals.
Chivalry is not camaraderie, so beware of traps set by fellow knights. It’s a race, and the first knight past the finish line will win the game, no matter how they got there.
Gameplay
Grail Cup is made by the renowned Game Designer Bruno Faidutti and illustrated by John Kovalic himself.
In the game, you will try to reach the castle first, trapping your enemies along the way, and even influencing a mighty Dragon so it can keep your opponents away. A clever hidden role selection-drafting system, reminiscing of Citadels' will allow you to bluff your way through Victory. A light and fun race game played in no more than 30mn.
During each turn, you select a role which will define who you are playing and which action you'll take. Turn order is defined by the role you selected, and acting first or last can have tremendous consequences.